| Name | Fiery Gambit |
|---|---|
| Type | Sorcery |
| Description | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to eSee more |
| Artist | Scott M. Fischer |
| Set | Heads I Win, Tails You Lose #7 |
| Wallpaper | |
| Image |
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About Fiery Gambit
Fiery Gambit, Sorcery, designed by Scott M. Fischer first released in Oct, 2003 in the set Mirrodin and was printed exactly in 4 different ways. It's currently being selled by the minimum price of 547.98.
A deck that focuses on high-risk, high-reward strategies and has ways to manipulate coin flips, such as cards that allow you to reroll or choose the outcome of a flip, would benefit from including Fiery Gambit. However, due to its unpredictable nature, there are more consistent cards like Lightning Bolt or Chain Lightning that offer guaranteed damage without the need to rely on luck, making them better options for competitive play unless the deck is specifically built around coin flip mechanics for fun or casual play.
Rules
12/01/04
If you win three flips, Fiery Gambit deals 3 damage to the target creature and 6 damage to each opponent, and you draw nine cards and untap all lands you control.
12/01/04
You must choose a target creature when you cast Fiery Gambit. If that target isn’t legal on resolution, Fiery Gambit has no effect and you don’t even flip a coin.
Where to buy
![]() | Card Kingdom | 22 uni.
| 3.49 | Visit store |
![]() | Ebay.com | Visit store | ||
![]() | Printing proxies | $ 0.75 | Visit store |
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