Make it Work
| Name | Make it Work |
|---|---|
| Type | Landmark permanent |
| Description | |
| Flavor | "Come on, almost there, you've got this!" |
| Set | Roots of Corruption #AX-121-C |
| Wallpaper | |
| Image |
- Casual
- Show more…
About Make it Work
Make it Work, Landmark permanent, first released in September 2026 in the set Roots of Corruption.
Make it Work best fits a low-curve, hand-emptying Axiom deck that already wants cards in Reserve and can consistently spend or Reserve its whole hand before passing; it is much weaker in reactive, card-advantage, or expensive builds that need to keep options in hand. There is no universally “better” direct replacement because its Reserve conversion plus completion condition is unusual, but in most competitive lists a cheaper proactive card that advances an expedition immediately, or a dedicated Reserve-payoff already central to the deck, will be preferable to investing three Axiom in a permanent whose reward requires an empty hand. It should see play only as a tested one-of in an Axiom reserve/low-curve shell that reliably completes it; otherwise the setup cost, delayed payoff, and risk of drawing it late make it too inconsistent.

Reactions
0
0 Comments
Be the first to comment
Nothing here yet.
Frequently asked questions about Make it Work
What type of card is Make it Work?
Make it Work is a Landmark permanent card in Altered.
What is the effect of Make it Work?
{J} Put a card from your hand in Reserve. When you pass — If your hand is empty, complete me.
What is the original set of Make it Work?
Make it Work was first released in the set Roots of Corruption.
What is the legality of Make it Work?
Legality depends on the tournament format -- Make it Work can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.