Soar
| Name | Soar |
|---|---|
| Type | Spell |
| Description | Target Expedition [Ascends]. #You may give 1 boost to target Character in an Ascended Expedition.# |
| Flavor | A Zephyr feather gives the Ordis the ability to fly. |
| Set | Skybound Odyssey #OR-079-R1 |
| Wallpaper | |
| Image |
- Casual
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About Soar
Soar, Spell, designed by None first released in September 2026 in the set Skybound Odyssey.
Soar is best in an aggressive Ordis tempo deck built around winning expeditions quickly, particularly one using several low-cost Characters that can capitalize on the extra boost after an Expedition ascends; however, its value is conditional because it does nothing meaningful without a suitable target and does not provide card advantage, making it weaker than more reliable options such as `Helping Hand`, which gives a boost directly without requiring the Expedition to ascend first. Soar can be playable as a low-cost support effect in an Ascend-focused list, but it should generally not see play in competitive decks unless your strategy consistently triggers Ascend and can exploit the additional stat immediately.

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Frequently asked questions about Soar
What type of card is Soar?
Soar is a Spell card in Altered altered.
What is the effect of Soar?
Target Expedition [Ascends]. #You may give 1 boost to target Character in an Ascended Expedition.#
What is the original set of Soar?
Soar was first released in the set Skybound Odyssey.
What is the legality of Soar?
Legality depends on the tournament format -- Soar can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.
What cards are similar to Soar?
Cards similar to Soar include The Origamium. See the full list in the Similar cards section above.