Bait
| Name | Bait |
|---|---|
| Type | Spell |
| Description | [[Fleeting]]. #Up to three# target token Characters defect. (They each join the Expedition facing theirs, changing controllers.) |
| Flavor | They always say the grass is greener on the other side... |
| Set | Skybound Odyssey #YZ-081-R2 |
| Wallpaper | |
| Image |
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About Bait
Bait, Spell, designed by None first released in September 2026 in the set Skybound Odyssey.
Bait is best suited to a control or tempo deck in a token-heavy metagame—especially one that can exploit stolen bodies through sacrifice, buffs, or expedition-based advantages—because taking up to three opposing tokens can create a huge swing, but its three-muna cost, Fleeting, and restriction to tokens make it extremely matchup-dependent. In most decks, more reliable removal or disruption such as **Hatter’s Trick** is better because it remains useful against non-token Characters, while Bait is mainly a meta call for punishing token strategies. It should generally not see main-deck play unless token decks are common in your environment; otherwise, keep it as a sideboard-style option or leave it out.

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Frequently asked questions about Bait
What type of card is Bait?
Bait is a Spell card in Altered altered.
What is the effect of Bait?
[[Fleeting]]. #Up to three# target token Characters defect. (They each join the Expedition facing theirs, changing controllers.)
What is the original set of Bait?
Bait was first released in the set Skybound Odyssey.
What is the legality of Bait?
Legality depends on the tournament format -- Bait can be legal in some formats and banned or restricted in others. See the full breakdown per format in the Legality section above.